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After doing some experiments using different grids in Affinity Designer I found that the 2:1 Triangular grid format is the best for this particular 2D to Isometric coordinate function (the one I found here).
I’ve also managed to break up the canvas into layers, fix rendering issues by waiting for the sprites to load in the correct order and created a mouse listener for the arrow keys.
Click on the image to go to the demonstration page.