Who am I?
This is where I’ll post information on my fonts.
Drafts, sketches and vector drawings go here.
Posted onDecember 23, 2020December 23, 2020
Today I managed to reach my 100th favourite on Creative Fabrica. I’ve also managed to reach 450 000 downloads on DaFont recently, hoping to reach 500 000 sometime during the next few
Posted onDecember 23, 2020December 25, 2020
Another font of mine is up on DaFont and Creative Fabrica. Metal Plate is a bold and solid display font. With this font you get extra thick stems to play around with,
Posted onDecember 5, 2020December 5, 2020
Just recently I created my first COLR/CPAL color font by colorizing the Cardboard Cutout font. Cardboard Cutout is a cartoonish geometric font with straight lines and a rough look. For personal use,
Posted onDecember 2, 2020December 2, 2020
Another font of mine is up on DaFont, FontBundles and Creative Fabrica. DM-80 is a monospaced font that emulates a 9-pin dot matrix printer. It comes in two weights, regular and light
Posted onAugust 30, 2020August 31, 2020
Going back to the idea of creating assets for an Isometric City building game I thought I’d model a gas station, but then I started thinking about the little details I’d like
Posted onAugust 29, 2020August 31, 2020
After I finished watching the Animated Lamp chapter of the first Blender course and found out that the other chapters weren’t updated to 2.8 I thought I’d start on another course while
Posted onAugust 29, 2020August 29, 2020
Apparently rigging and applying IK was a bit more difficult than I’d expect, but the lamp is at least modelled and I managed to set up some keyframes for an animation. I’ve
Posted onAugust 15, 2020August 15, 2020
The next chapter of the Blender 3D course I’m following introduces basic 3D animation concepts such as rigging with armatures and working with the “Pose Mode” in Blender. Today I reached the
Posted onAugust 12, 2020August 13, 2020
Today I finally managed to get through the “Chess Set” chapter of the Blender 3D modelling course on Udemy. This part started off by working in edit mode, using reference material and
Posted onAugust 9, 2020August 11, 2020
Today I’ve been experimenting some more with the Blender physics engine and ended up creating an exploding box. This was really just a distraction from what I’ve really been working on, which