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About Me

Posted on May 18, 2020By thor.arisland

Who am I?

Permalink to: Fonts

Fonts

Posted on May 18, 2020By thor.arisland

This is where I’ll post information on my fonts.

Category: Plugin Development

Fraktur Workflow

Posted onFebruary 19, 2024February 23, 2024

Today I thought I’d experiment a bit with screen recording the process of designing the Fraktur Colorfont. I discovered earlier that making the color layers in addition to the effect itself became

CategoriesFonts, Plugin Development, Scripting

Back to Fraktur

Posted onFebruary 18, 2024February 18, 2024

While I was working on my first plugin release, I noticed a few scripts by mekkablue that allows me to speed up the development of my decorated Fraktur font without having to

CategoriesFonts, Plugin Development

Plugin Released!

Posted onFebruary 15, 2024February 15, 2024

My Gradient Hatch plugin is finally released! It’s available in the Glyphs Plugin Manager. The Gradient Hatch plugin is built on top of the Hatch Outline filter With this plugin you can

CategoriesPlugin Development

Pull Request

Posted onFebruary 14, 2024February 15, 2024

Today I set up my first pull-request for a personal project to be added to the Glyphs Packages repo. Immediately the people over at the Glyphs team discovered a few bugs and

CategoriesPlugin Development

Gradient Hatch

Posted onFebruary 13, 2024February 13, 2024

Today I managed to find a way to make the hatch Gradient go by global position in the glyph rather than the amount of hatches. To make this possible I created a

CategoriesPlugin Development

Python testing using the Macro Panel

Posted onFebruary 12, 2024February 12, 2024

Today I was stuck on improving the Gradient Hatch effect to use global position instead of just making a gradient limited by the height of the shape itself. To fix this I

CategoriesPlugin Development

Backwards Compatibility

Posted onFebruary 9, 2024February 9, 2024

Today I worked on ensuring my Glyphs plugin works with older versions of Glyphs 3. When I found something that broke on an earlier version I at first thought I’d have to

CategoriesPlugin Development

Internationalisation

Posted onFebruary 8, 2024February 8, 2024

Yesterday I set up tclang, a separate repository for handling Internationalisation for other projects. I’ve come across more standardised i18n-tools, but for this I’d rather just use a translation service API and

CategoriesPlugin Development, Scripting

Plugin development with PyObjC

Posted onFebruary 6, 2024February 6, 2024

Yesterday I made a decent amount of progress on the plugin, while today I was mostly just stuck on trying to make the “intersectPath” method work. Then I noticed that I haven’t

CategoriesPlugin Development

Back to basics

Posted onFebruary 3, 2024February 3, 2024

Having spent over six years in software development, I noticed a slight decline in my foundational coding skills acquired during my university years. Upon reviewing my main GitHub account, I found around

CategoriesPlugin Development

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