Today I thought I’d experiment a bit with screen recording the process of designing the Fraktur Colorfont. I discovered earlier that making the color layers in addition to the effect itself became
While I was working on my first plugin release, I noticed a few scripts by mekkablue that allows me to speed up the development of my decorated Fraktur font without having to
My Gradient Hatch plugin is finally released! It’s available in the Glyphs Plugin Manager. The Gradient Hatch plugin is built on top of the Hatch Outline filter With this plugin you can
Today I set up my first pull-request for a personal project to be added to the Glyphs Packages repo. Immediately the people over at the Glyphs team discovered a few bugs and
Today I managed to find a way to make the hatch Gradient go by global position in the glyph rather than the amount of hatches. To make this possible I created a
Today I was stuck on improving the Gradient Hatch effect to use global position instead of just making a gradient limited by the height of the shape itself. To fix this I
Today I worked on ensuring my Glyphs plugin works with older versions of Glyphs 3. When I found something that broke on an earlier version I at first thought I’d have to
Yesterday I set up tclang, a separate repository for handling Internationalisation for other projects. I’ve come across more standardised i18n-tools, but for this I’d rather just use a translation service API and
Yesterday I made a decent amount of progress on the plugin, while today I was mostly just stuck on trying to make the “intersectPath” method work. Then I noticed that I haven’t
Having spent over six years in software development, I noticed a slight decline in my foundational coding skills acquired during my university years. Upon reviewing my main GitHub account, I found around