
More buildings
The second model was a bit easier. I should learn to keep things simple for these type of projects
The second model was a bit easier. I should learn to keep things simple for these type of projects
I finally managed to turn one of my earlier experiments with drawing in isometric perspective using Adobe Illustrator into a proper 3D model, only to render it to an isometric illustration again. I also tried rendering it using a perspective camera with a short focal length.
Today I found out how to render an Isometric scene in blender. Still working on the basics of 3D-modelling. E to extrude, S to scale and all that. After I had a model I could work with, I selected the camera and in “Object Data Properties” I changed the “Lens” type to Orthographic. Then I Read More …