Today I finally got around to modeling that gas station in blender to create isometric tiles. To make modeling of larger objects easier and to keep a coherent color palette, I had
Going back to the idea of creating assets for an Isometric City building game I thought I’d model a gas station, but then I started thinking about the little details I’d like
After I finished watching the Animated Lamp chapter of the first Blender course and found out that the other chapters weren’t updated to 2.8 I thought I’d start on another course while
Apparently rigging and applying IK was a bit more difficult than I’d expect, but the lamp is at least modelled and I managed to set up some keyframes for an animation. I’ve
The next chapter of the Blender 3D course I’m following introduces basic 3D animation concepts such as rigging with armatures and working with the “Pose Mode” in Blender. Today I reached the
Today I found out how to render an Isometric scene in blender. Still working on the basics of 3D-modelling. E to extrude, S to scale and all that. After I had a