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About Me

Posted on May 18, 2020By thor.arisland

Who am I?

Permalink to: Fonts

Fonts

Posted on May 18, 2020By thor.arisland

This is where I’ll post information on my fonts.

Category: Blender

Gas Station and UV Maps

Posted onApril 24, 2021April 24, 2021

Today I finally got around to modeling that gas station in blender to create isometric tiles. To make modeling of larger objects easier and to keep a coherent color palette, I had

CategoriesAssets, Blender, Game Development, Pixel Art

Gas Station Pump

Posted onAugust 30, 2020August 31, 2020

Going back to the idea of creating assets for an Isometric City building game I thought I’d model a gas station, but then I started thinking about the little details I’d like

Categories3D modelling, Assets, Blender

Chapter 2

Posted onAugust 29, 2020May 25, 2024

After I finished watching the Animated Lamp chapter of the first Blender course and found out that the other chapters weren’t updated to 2.8 I thought I’d start on another course while

Categories3D modelling, Assets, Blender

Lamp Progress

Posted onAugust 29, 2020August 29, 2020

Apparently rigging and applying IK was a bit more difficult than I’d expect, but the lamp is at least modelled and I managed to set up some keyframes for an animation. I’ve

Categories3D modelling, Assets, Blender

Animated Lamp Progress

Posted onAugust 15, 2020August 15, 2020

The next chapter of the Blender 3D course I’m following introduces basic 3D animation concepts such as rigging with armatures and working with the “Pose Mode” in Blender. Today I reached the

Categories3D modelling, Blender

Isometry in Blender

Posted onJuly 28, 2020July 28, 2020

Today I found out how to render an Isometric scene in blender. Still working on the basics of 3D-modelling. E to extrude, S to scale and all that. After I had a

Categories3D modelling, Assets, Blender

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