Menu

tcarisland.no

Primary Menu

Skip to content
  • Home
  • About Me
  • Contact Me
  • Programming
  • Illustration
  • Fonts
  • Music
Search
Permalink to: About Me

About Me

Posted on May 18, 2020By thor.arisland

Who am I?

Permalink to: Fonts

Fonts

Posted on May 18, 2020By thor.arisland

This is where I’ll post information on my fonts.

Permalink to: Illustration

Illustration

Posted on May 18, 2020By thor.arisland

Drafts, sketches and vector drawings go here.

Category: Isogame

Walk cycle works

Posted onJuly 24, 2020July 24, 2020

It flickers a lot, but I’d rather implement resource loading as a separate task. Click on the image below for a demonstration.

CategoriesGame Development, Isogame

Extracting Tiles

Posted onJuly 22, 2020July 22, 2020

Today I was looking through OpenGameArt for readymade character sprites to use in the Isogame project and found that the spritesheets were all compilations of multiple sprites instead of discrete files. For

CategoriesGame Development, Isogame

Mouse listener and Affinity Designer grid

Posted onJuly 21, 2020July 21, 2020

After doing some experiments using different grids in Affinity Designer I found that the 2:1 Triangular grid format is the best for this particular 2D to Isometric coordinate function (the one I

CategoriesGame Development, Isogame

Isogame demonstration

Posted onJuly 18, 2020September 12, 2021

I finally got around to moving the online isometric “game engine” project to its own git repo here: https://github.com/tcarisland/isogame As usual, the app is deployed to: https://tcarisland.no/isogame/ I also thought it was

CategoriesGame Development, Isogame

Isogame Sprites

Posted onJuly 17, 2020July 17, 2020

Managed to create some very basic sprite support for the Isogame-project. Currently it only draws a basic grass tile, but since everything is rerendered every time the active tile moves the next

CategoriesGame Development, Isogame

More Isogame developments

Posted onJuly 16, 2020July 18, 2020

At this point I’ve managed to put enough functionality from the Electron.js application in the online application and the key listener works. Try it here: www.tcarisland.com/isogame

CategoriesGame Development, Isogame

Follow Me on CF
  • Fonts
    • Font Statistics
  • Illustration
Copyright © 2023 tcarisland.no. All Rights Reserved. | Catch Responsive Child by Thor Arisland
Scroll Up
  • Home
  • About Me
  • Contact Me
  • Programming
  • Illustration
  • Fonts
  • Music