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About Me

Posted on May 18, 2020By thor.arisland

Who am I?

Permalink to: Fonts

Fonts

Posted on May 18, 2020By thor.arisland

This is where I’ll post information on my fonts.

Category: Game Development

RPG Tilemap

Posted onJanuary 19, 2021January 24, 2021

Today I experimented with creating a top down RPG tilemap. I might have to do something about the high contrast and tone it down a little.

CategoriesAssets, Game Development, Pixel Art

Walk cycles and Krita

Posted onJanuary 18, 2021November 13, 2021

Since I had so much trouble learning to draw pixel art walk cycles, I thought I’d use it as an opportunity to get used to my graphics tablet. I still have a

CategoriesAnimation, Assets, Uncategorized

Platformer Tileset

Posted onJanuary 16, 2021January 16, 2021

Today I went through another chapter where we made a tileset with a cohesive color palette. Like with 3D modelling, I’m still a bit stuck on the animation part, so I’m considering

CategoriesAssets, Pixel Art

Pixel art Background

Posted onJanuary 9, 2021January 9, 2021

Yesterday I went through another section of this pixelart course on Udemy and the chapter challenge was to create a pixelart background, so I had a go at that.

CategoriesAssets, Game Development, Pixel Art

Simple Platformer Tilemap

Posted onJanuary 7, 2021January 7, 2021

Today I thought I’d familiarize myself more with Pyxel Edit and made another tilemap similar to the one I used for the Hothead illustration. When I worked on creating tilemaps before I

CategoriesAssets, Game Development, Pixel Art

Tilemaps

Posted onJanuary 6, 2021January 7, 2021

The past few days I’ve been following this Pixelart course on Udemy. I’ve now considered making a pixelart style colorfont based on the things I might learn in this course. At least

CategoriesAssets, Game Development

Gas Station Pump

Posted onAugust 30, 2020August 31, 2020

Going back to the idea of creating assets for an Isometric City building game I thought I’d model a gas station, but then I started thinking about the little details I’d like

Categories3D modelling, Assets, Blender

Chapter 2

Posted onAugust 29, 2020May 25, 2024

After I finished watching the Animated Lamp chapter of the first Blender course and found out that the other chapters weren’t updated to 2.8 I thought I’d start on another course while

Categories3D modelling, Assets, Blender

Lamp Progress

Posted onAugust 29, 2020August 29, 2020

Apparently rigging and applying IK was a bit more difficult than I’d expect, but the lamp is at least modelled and I managed to set up some keyframes for an animation. I’ve

Categories3D modelling, Assets, Blender

Animated Lamp Progress

Posted onAugust 15, 2020August 15, 2020

The next chapter of the Blender 3D course I’m following introduces basic 3D animation concepts such as rigging with armatures and working with the “Pose Mode” in Blender. Today I reached the

Categories3D modelling, Blender

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