
Category: Game Development

Textures and Bowling
Still following the Blender tutorials from GameDev.tv on Udemy. Doing some progress on working with smooth and curved surfaces as well as textures.

More buildings
The second model was a bit easier. I should learn to keep things simple for these type of projects

Walk cycle works
It flickers a lot, but I’d rather implement resource loading as a separate task. Click on the image below for a demonstration.