Today I was stuck on improving the Gradient Hatch effect to use global position instead of just making a gradient limited by the height of the shape itself. To fix this I
Today I worked on ensuring my Glyphs plugin works with older versions of Glyphs 3. When I found something that broke on an earlier version I at first thought I’d have to
Yesterday I set up tclang, a separate repository for handling Internationalisation for other projects. I’ve come across more standardised i18n-tools, but for this I’d rather just use a translation service API and
Yesterday I made a decent amount of progress on the plugin, while today I was mostly just stuck on trying to make the “intersectPath” method work. Then I noticed that I haven’t
Having spent over six years in software development, I noticed a slight decline in my foundational coding skills acquired during my university years. Upon reviewing my main GitHub account, I found around
Today I spent some time working on some historic American sheet music I found at the Duke University Library website. I made an arrangement of American Patrol with “8 bit” synthesizers and
Today I’ve experimented with adding color to the Fraktur font, inspired by the color choices in Sapperlot. Color fonts are extremely time consuming at the moment, and even though the Glyphs app
Another Font I made is now up on Creative Fabrica and DaFont. Pipeline is a COLR/CPAL color font made to look like cartoon pipes. Add it to projects where you need a
The other day I noticed that one of my tracks was used in a custom map for this game called Jump King.Just thought I’d share it since I’ve found at least two
I’ve finally managed to reach the milestone of 1000000 downloads on DaFont. Last time I mentioned this in a blog post I thought I’d need as many as 50 fonts, but with